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51 97 d 11 h /stable/  
49 732 d 6 h /stable/ My Math is Wrong
Still Studying This
 
47 734 d 8 h /stable/ Adjusting the Pitch of the Camera for Pan 2

in this mode the video will rotate up and down
with the current view of the player, but
it is missing the roll, for now
 
46 735 d 11 h /stable/ First Dirty Build

Just Rendering as
may Views as
Selected
 
45 735 d 11 h /stable/ I Missed That when
Porting to the Repo
now it's working
as expected
 
42 736 d 10 h /stable/ Initial Commit: Draw any Matrix of Views

Pan 0: Deactivate Pan 1: Activate
Pan 2: rotate up and down
with the gun

vfov = 180; hfov = 360 or 180
sliv = 3; // Just Enough
slih = 4; // At Least

Let's Build
and Play
 
37 737 d 1 h /stable/ Trunk not compiling with VS2013
... Will Do some Testing
 
34 737 d 1 h /stable/ Version From Trunk
at 04/02/2019
12474
 
33 737 d 1 h /stable/ Returning Files
Just in Case
 
32 737 d 1 h /stable/ New Build Data  
31 737 d 1 h /stable/ Shared Build Folder  
30 737 d 2 h /stable/ Ignore  
28 737 d 2 h /stable/ Current Stable WorkSpace  
27 737 d 2 h /stable/ Making Room for
Trunk Version